The Lighthouse Keeper
The keeper walked out in the winter of 1911 and never came back. The lamp still turns. You have until the next supply boat to work out what he was hiding under the floor.
Escape rate
38%
Our most-played room. Good first one.
We build rooms you think your way out of. No brute force, no actors grabbing you in the dark, no puzzle that needs a flashlight you weren't given. Bring a team, a birthday group, or two people with something to prove.
Book a room4 rooms60–75 minutes2–8 players36% average escape rate
Escape rate is the share of teams that got out in time over the last twelve months. Lower is harder. We publish it because a difficulty rating out of five tells you nothing.
The keeper walked out in the winter of 1911 and never came back. The lamp still turns. You have until the next supply boat to work out what he was hiding under the floor.
Escape rate
38%
Our most-played room. Good first one.
A hotel that closed mid-renovation and reopened under a different name. You are the only two staff on the overnight desk, and the register from 1974 has today's date in it.
Escape rate
24%
Hardest room we run. Bring six.
A community radio station picks up a broadcast on a frequency nobody is licensed for. The tape is dated next Thursday. Find out who is transmitting before the station is shut down.
Escape rate
52%
The one to start with if it's your first.
Opening night, and the lead never arrived. Her dressing room is locked from the inside, the prompt book has pages that were never in the script, and the curtain goes up in an hour.
Escape rate
31%
Best for office groups and big parties.
Email the room, your date and your group size. We reply the same evening we're open, and the morning after if you write once we've closed.